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  1. Yesterday
  2. Megadreams

    It's time to start training!

    (... because we know our members have to train) (Server continues development and will improve heavily over a short period of time.) Hey there, I am thrilled to announce that Project Beast now has an up and running training server featuring various of different maps from: DM, DD, Shooter, Race, Fun and Hunter. While we are still heavily developing Zircon we will keep this server in active development which means that over time new functionality will be added and ultimately for the server to be integrated into Zircon itself. But for now let's talk about how this training server came into place, what it offers and what is planned for the future. First of all, why did we decide to create a training server? As you may know we actively play in tournaments and clanwars and wanted our members to have a place to properly train within our own community so that we can accommodate their needs as best as possible. Similarly we also want to offer a decent place to train for tournaments we host ourselves like the Unleash the Beasts tournament (which finally can start now). The training server has been built on top of an old multi-gamemode of GTX and myself that was named "Sapphire" (hence why it appears as Sapphire in the server list), it has been fully reworked into a stable training server. Throughout this time we also applied a lot of fixes and performance upgrades and will continue to do so. As you may imagine this wasn't an easy task. When entering the server you get presented with a map list (f2 brings it back up) with various of different tabs making it easy to filter maps by type or even special occasions like clanwars and the Unleash the Beast tournament. A search bar is also in place to quickly search for the exact map you want. Unfortunately we only have around 730 maps between the various of categories uploaded right now but will continue to upload more maps over time. As the web dashboard is still in development we unfortunately cannot yet offer a map uploader on our website but will do so through a Discord bot as soon as possible (which may even be more convenient for all of you). The server has a pretty decent but tiny UI right now but this will be heavily extended upon later on by including a NOS bar, health bar, time played, etc... but this was not a necessity yet for its public launch. We also offer some other basic functionality like a carhide/carfade (f3) and warps which can be saved by using "x" and loaded back in by pressing "n". We are however working on a rewind system and spawnpoint selection so stay in touch for that! Toptimes will also be added fairly soon to allow for some competitive training inside the server. Together with various of statistics (like kills - together with a UI - for shooter/dd/hunter) once we have established an account system. Currently we are also working on a new, customized scoreboard but until then we'll keep on using the default MTA scoreboard with some alterations which will work just fine for now. Enough reading for now, naturally all of you want to know how to get on this brand-new training server of ours and I am here to tell you exactly that. You can either simply search for "Project Beast" in MTA or connect through mtasa://51.15.13.233:22033 . Have fun training! Sincerely, Project Beast administration and development teams
  3. Last week
  4. cherry

    Cherry's Portfolio

    My portfolio is now available,hope you'll like it Click here
  5. Earlier
  6. Please report any issues to either @GTX or @Megadreams. The website has been transferred to a new server.

  7. Hey there, Registrations are closed and everything has been set-up, so we are ready to go! Although I want to express that I am deeply sorry for the delays, after all each of us does this in our free time and sometimes real-life things gain priority. But rest assured, it's all smooth sailing from her on out. Let's start with the fixtures, these are listed below and will be updated after each match. Do note that on each side 2 teams (4 in total) have to compete with each other to get into the qualification round. This is due to the amount of teams that have signed up to the competition (elimination requires a power of 4 to work). However, we did not want to deny any teams the opportunity to be part of this contest. This is our solution, the 4 teams that have to battle before the qualification round were chosen at random. Click here for a larger version. Maps [QUALIFICATION ROUND ONLY] Maps have been chosen as a throwback to the old shooter days and somewhat more modern ones. We want you to appreciate how shooter used to be before many players tried to alter it. Jumps enabled 1. Tobster - Kamikaze 2. Munk ft. Tobster - China 3. Megadreams ft. Rage ft. iRaven - Paradise Shooter IV 4. aDidAs - Burst 5. ExXoTicC ft. Diesulke - The Big Bang Theory -III- Jumps disabled 6. EDOS ft. Ron1 - Shooter 7. EDOS ft. Ron1 - Shooter II 8. MegaDreams ft. CreeD - Paradise Shooter III 9. Tobster - The Castle 10. Tobster - The Castle III Map list can change. If this happens teams will be notified on time. If any mistakes are made or teams disagree with the choices, feel free to contact @Megadreams. Rules 1. Camping is NOT allowed. The violating player will be removed from the round. Repeating violation will result in full disqualification of that player from the tournament. 2. Maximum allowed ping is 350 (with a maximum difference between the lowest and highest point of a user their ping of 75 per a 10 second interval). Limits can be adjusted at the discretion of the organizers prior to a round. 3. Minimum allowed FPS is 24. Limits can be adjusted at the discretion of the organizers prior to a round. 4. Cheats / hacks are highly prohibited and will lead to disqualification of the whole team. The violator will also be reported to the MTA team to be added to the global MTA blacklist. 5. Screenshots have to be enabled. On random intervals a screenshot of each participant will be taken (without chat - because of privacy) to make sure each participant is playing truthfully. 6. Vehicle modifications are only allowed if they do not alter the collision or any other aspect that may cause sync issues. This will be enforced by information gathered from the admin panel and the screenshots mentioned above. 7. Each round may only take up 10 minutes max. The team with the most alive participants will automatically win then. Upon a draw the winning team will be chosen by random. (Keep the no-camping rule in mind!) 8. Ground-killing is fully allowed. There are no specific rules about how what you can and cannot do to kill an opponent. 9. Friendly fire is enabled. Be cautious and coordinate with your team to not accidentally kill a teammate! The team captains of each teams will be contacted individually to discuss match dates and times. Sincerely, The Unleash The Beast organisation team
  8. Dean

    [DM] NoType ft. Dean ft. ??? - ???

    Thanks for the video mate. I'd like to add that my social media for contact me are skype: guirrehs or discord: Dean#9812
  9. ArrowMTASA

    [DM] NoType ft. Dean ft. ??? - ???

    Hey guys! I would like to present you "Dean's feat request". ►Dean's Discord - Dean#9812 ►Music Da Tweekaz & In Phase - Don't Stop ►Credits Lights by NitroNTV Infernus by Micra edited by NitroNTV ►Wanna have a map recorded? Simply contact me on Skype: forfuckshake2 Sincerely, ArrowTV
  10. Wayzee

    MTASpeak

    If that works well, good job, man.
  11. Hallu again

  12. Hey guys! I would like to present you "Eyecatcher's feat request". ►Eyecatcher's Discord - Eyecatcher#6636 ►Music Funeral - Heretic Klick ►Credits Lights by NitroNTV Infernus by Micra edited by NitroNTV ►Wanna have a map recorded? Simply contact me on Skype: forfuckshake2 Sincerely, ArrowTV
  13. SIISTI

    [FoXX] vs. B# WFF CW (Pending)

    Pending for now. Please be patient.
  14. Clan name: Force-Out-Xtreme Clan tag: [FoXX] Website: FFS Subforum Contact (Skype or Discord): skype: Stromakkz Players: 5v5 Maps: 10 Rounds: 20 Date and time: tbt Project Beast (B#) Maps: Players: (reserve) (reserve) (reserve) Clan name (Tag) Maps: Players: (reserve) (reserve) (reserve) Rules: General rules: We will only play on Project Beast's Clanwar Server. Everyone from each clan is able to participate, except the members that got recruited after the clan war was accepted. Only referees and maximum of 2 appointed persons from each team have the right to use the main chat during the clan war. If someone times out before the map starts, we will redo the round. If someone times out while the map is running, we will continue. Ping limit: 320. In case the ping limit has been exceeded during a hunter fight, the player will be blown without a possibility of replacing him/her. The minimum, constant fps of a player is 40. In case of draw after the 20 rounds, CW managers will discuss about it and decide if they want to play additional round(s). In case both teams can't come to an agreement, the clan war will end as a draw. Deathmatch rules: The clan with last surviving player gets the point. If no one from both teams reached hunter, the player who has reached farthest wins the point. If both of each team reached the same place, we redo the round. Skipping nitro and repair pickups is allowed. Skipping vehicle pickups is not allowed. Waiting for nitro is allowed. In case of camping or shortcutting, the player will be blown. Hunter rules: 1. Spraying is not allowed (Max 3 shots per 5 seconds). 2. Player can only get 1 warn for spraying. If a player sprays again, the player will be blown (the warn remains for the whole clan war). 3. Shooting hunters before the countdown has finished isn't allowed --> the point will go to the damaged team. - The countdown will be started 5 seconds after 1 player from each team has reached the hunter. 4. Shooting and spraying vehicles before countdown is allowed. 5. If a player has been killed by an enemy while getting hunter and the rocket got released when the player still was in a car, the fight keeps going. 6. Killing hunters which are stuck by decorations is not allowed. - Stuck means the part of participant's hunter is inside the hunter part decorations and it's not possible for the player to move. 7. Incase of a map limit, we will continue the fight on a hunter map. Closed map will be set on limit, if both teams have 2 or less player(s) alive. 8. Referee is allowed to set a closed map at any time (except for pressure situations), if the referee finds it necessary to make the fights more active.
  15. ArrowMTASA

    [DM] CzerkA ft. ??? - ???

    Hey guys! I would like to present you "CzerkA's feat request". ►CzerkA's Discord - Batu#9801 ►Music PsoGnar - The Great Deception ►Credits Lights by NitroNTV Infernus by Micra edited by NitroNTV ►Wanna have a map recorded? Simply contact me on Skype: forfuckshake2 Sincerely, ArrowTV
  16. N3xT

    MTASpeak

    Hey everyone, Now you can speak with your friends in-game! I present you my new script, MTASpeak Features: 1. Voice Chat 2. Text Chat 3. Mute Players 4. Kick Players 5. Move Players 6. Locked Rooms Notes: 1. Start "voice" resource 2. Edit the mtaserver.conf file ( <voice>1</voice> ) 3. To open the panel press '/' 3. Have fun =D You can change the rooms from the client side, and the ACL groups from settings.lua Download: https://community.multitheftauto.com/?p=resources&s=details&id=15459
  17. Clan war ended 14-6 for Project Beast. Thanks to @Natsuki for refereeing, and US'| for the challenge.
  18. allowed my fuckin ass kids.......... ok nvm
  19. ples no fakers from US again
  20. Hey everyone! We are back with a DM clanwar, since the last one we have played was at the end of April, a clanwar that we won against -ffs-. We focused a lot on Lucky Seven, and since it's finally over, we can focus on DM clanwars yet again! It is June now and we have really missed some hunter, so we decided to accept the CW request from Unforgettable Stars, that is a really decent clan! Sadly, we will play without our beloved leader, @VISHAL, but I hope that other players will be able to replace him. Clanwar Information: Type: DM Date: 09.06.2018 Time: 20:00 Server: Project Beast Clanwar Server Spectators: Allowed Players and maps information: US'| Unforgettable Stars Maps: Andershell v4 - Pure Skills Paradise Nice v7 - Industrial Skills Gus v7 - Needed Skill ThisGuy ft Fusionz - Chaos Theory Claudio v1 - Answer to Life Players: NominatioN SilentScream Mitsuki Azooz shizliNe Reserves: Everyone from the clan. Project Beast (B#) Maps: Str!k3r - Sudden Inspirations II RuSO | XI | - T e a r d r o p KnOwN v15 - The Dark Nature CooN ft. V1SH4L - Coosh4L Project Sealine ft. BuffalO - Future Track Players: @ryderawr @SIISTI @Swindex @Rhypz @STRAKER Reserves: Everyone from the clan. Rules: General rules: We will only play on Project Beast's Clanwar Server. Everyone from each clan is able to participate, except the members that got recruited after the clan war was accepted. Only referees and maximum of 2 appointed persons from each team have the right to use the main chat during the clan war. If someone times out before the map starts, we will redo the round. If someone times out while the map is running, we will continue. Ping limit: 320. In case the ping limit has been exceeded during a hunter fight, the player will be blown without a possibility of replacing him/her. The minimum, constant fps of a player is 40. In case of draw after the 20 rounds, CW managers will discuss about it and decide if they want to play additional round(s). In case both teams can't come to an agreement, the clan war will end as a draw. Deathmatch rules: The clan with last surviving player gets the point. If no one from both teams reached hunter, the player who has reached farthest wins the point. If both of each team reached the same place, we redo the round. Skipping nitro and repair pickups is allowed. Skipping vehicle pickups is not allowed. Waiting for nitro is allowed. In case of camping or shortcutting, the player will be blown. Hunter rules: 1. Spraying is not allowed (Max 3 shots per 5 seconds). 2. Player can only get 1 warn for spraying. If a player sprays again, the player will be blown. 3. Shooting hunters before the countdown has finished isn't allowed --> the point will go to the damaged team. - The countdown will be started 5 seconds after 1 player from each team has reached the hunter. 4. Shooting and spraying vehicles before countdown is allowed. 5. If a player has been killed by an enemy while getting hunter and the rocket got released when the player still was in a car, the fight keeps going. 6. Killing hunters which are stuck by decorations is not allowed. - Stuck means the part of participant's hunter is inside the hunter part decorations and it's not possible for the player to move. 7. Incase of a map limit, we will continue the fight on a hunter map. Closed map will be set on limit, if both teams have 2 or less player(s) alive and if both teams agree. 8. Referee is allowed to set a closed map at any time (except for pressure situations), if the referee finds it necessary to make the fights more active.
  21. ArrowMTASA

    [DM] PaVcloo ft. ??? - ???

    Hey guys! I would like to present you "PaVcloo's feat request". ►PaVcloo's Discord - PaVcIoo#5594 ►Music JayKode - Release (Feat. Tima Dee) ►Credits Lights by NitroNTV Infernus by Micra edited by NitroNTV ►Wanna have a map recorded? Simply contact me on Skype: forfuckshake2 Sincerely, ArrowTV
  22. ArrowMTASA

    [DM] KrmKy ft. ??? ft. ??? - ???

    Hey guys! I would like to present you "KrmKy's feat request". ►KrmKy's Skype - adidas12045 ►Music The Chainsmokers - Everybody Hates Me ►Credits Lights by NitroNTV Infernus by Micra edited by NitroNTV ►Wanna have a map recorded? Simply contact me on Skype: forfuckshake2 Sincerely, ArrowTV
  23. N3xT

    Mini Admin

    Hello, today I'm honored to present you my latest, biggest and coolest project a program called mini admin which allows you to control your MTA directly just log in to your console account this project took from me 20 days, 1600 line of codes (LUA & C#). and have fun with the features, A tutorial video : Tips: 1. don't change the resource name. 2. give the resource admin permissions ( resource.miniadmin ). 3. If you want to edit the groups etc.. ( meta.xml ). 4. If you have a bug or an idea feel free to PM me. Download: http://www.mediafire.com/file/9x2k4dbzllejs0e/C%23.zip Have a nice day.
  24. SIISTI

    [DM]Siisti V4

    Hello. My 4th map's progress stalled for 2 years, so i decided to release it as my very last map... Enjoy! Download Feel free to upload the map to any server you want to.
  25. ArrowMTASA

    [DM] FoundeR ft. ??? (ft. ???) - ???

    Hey guys! I would like to present you "FoundeR's feat request". FoundeR: It was my v2 but sadly because of my tests, Summer work wont let me finish it. ►FoundeR's Skype - mr_xfloyer ►Music Alma - Avalanches (feat. Sound Remedy & Kill Paris) ►Credits Lights by NitroNTV Infernus by Micra edited by NitroNTV ►Wanna have a map recorded? Simply contact me on Skype: forfuckshake2 Sincerely, ArrowTV
  26. Hey guys! I would like to present you "Lacia's feat request". ►Lacia's Discord - レイシア#0001 ►Music Crywolf & Skrux - Tides ►Credits Lights by NitroNTV Infernus by Micra edited by NitroNTV ►Wanna have a map recorded? Simply contact me on Skype: forfuckshake2 Sincerely, ArrowTV
  27. VISHAL

    Considering to join our clan? Read this!

    Hello, After the past few experiences within our recruitment by the process mentioned above, which is also followed by multiple clans within the game as well we have decided to come to a conclusion of coming up with a different method of recruiting new members which implies that we won't be following the normal JOIN REQUEST method anymore. The main reason is we are completely against turning into a museum clan where people basically join for a few weeks and end up leaving. We tried different methods of building the required quality within our team and it some how worked and some times didn't work at all. This is mainly to with hold a great relationship with in the team and strengthen our side and truly look towards what is more important which is management(server-website-community). We could say we were being diverted away to a typical section which was mainly focusing on building a clan war team, now that we find success within our loyal ones i doubt we need to let people who collect tags to enter our team and then just carry on their merry way. So, how will the new format work?: Your recognition is going to revolve around our entire staff - A member of the team is free to suggest a certain player who will later be contacted by the administration staff to seek his interest towards our clan, you could consider it as an "invite" based on the outcome of that evaluation the player will then be a part of our clan. What do you do if you're interested in being a part of Beast? - Contact the administration staff, enquire about the clan and let us know in personal about your intentions. Make no mistake, we don't seek players who are only developers, designers we are mainly interested in strengthening our management as we head up close to our goal. Best regards, Project Beast Leadership
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