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VISHAL last won the day on January 13

VISHAL had the most liked content!

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801 Excellent


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    Head Video Director, Designer
  • Birthday 08/17/1997

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  1. Hello, The clan war concluded to a victory for us, 13-7. We’d like to thank @TheDragon, @RuSO and @xDarK1nG for refereeing, and FFS gaming for making it happen. See you soon ffs, this time our rules, our server. Passion and loyalty > anything else. Even though we have a little squad, people who have been here from the very beginning and people who blend in with our way of playing truly proved that going out and recruiting anyone who plays good is not always the right option. We did lose some members in the past which made it really hard for us to even compete, but then the passion for playing gets us going, I hope we set an example in this game, we’ll be taking time off and focusing on other things for a while, thank you for the support we surely will be back stronger. Best regards, Project Beast
  2. Credits: Micra Clan War Information: Type: DeathMatch Date: Saturday, 28.04.2018 Time: 18:00 CET Server: FFS Gaming Events Players: 5 vs. 5 Maps: 10 Rounds: 20 FFS Gaming (-ffs-) Players: ArMexy FreaK Krlos d1kuba Marque Reserves: Everyone from the clan Maps: KacaK - Save your heart DarkeN ft. SphinX - Haunted II JauJJe ft JappaX ft CoLLeMaN - Pillars Of Creation CoLLeMaN ft. DeAdAnGeL - Never be alone II ThisGuy v4 - No JuJu Project Beast (B#) Players: V1sh4L Rhypz Bandit Ryder Siisti Reserves: Everyone from the clan Maps: Str!k3r - Sudden Inspiration II CooN ft. V1sh4L | Coosh4LProject KnOwN v15 - Dark Nature Andro v6 - The Solution RuSO ft GuilhermE ft Nataam - Last Living Souls General Rules: Only players which are listed in the player list are allowed to play the CW. The clan with last surviving player gets the point. In case of a draw, each clan picks one map. Mods that affect gameplay are prohibited. In case of insulting, swearing and provoking, participant will be muted and possibly eliminated without the possibility of replacing him. If someone times out before the map starts, we redo the map. If someone times out while the map is running (if he is alive), we play further. If someone lags too much, reserve player plays then. Five minute break after 10th map is played. DeathMatch Rules: In case of camping and/or shortcutting, participant will be blown up and possibly eliminated without the possibility of replacing him. If no one has reached the hunter, the clan with the player that got furthest gets the point. If both of each clan reached the same place and no one else got further, we redo the current map. In case of map time runs out during the hunter fight, we set a hunter map. In case of a map limit, we set a closed hunter map. Skipping vehiclechange pickups is not allowed. Skipping nitro/repair pickups is allowed. Releasing the nos late is allowed. Driving backward parts forward is allowed. Driving roof parts forward is allowed. Doing the fast jump as much as you don't cut a big part is allowed. Backshooting while reaching hunter is not allowed. Shooting cars is allowed. Spraying cars is allowed. Backshooting is allowed. Spraying is not allowed. FPS: minimum of 36, maximum of 50. Ping: maximum of 330. Hunter Rules: A team with the last surviving player gets the point. Hunter fight is started by a countdown started by referee. No shooting allowed in the meantime. Spraying is not allowed. Destroying vehicles with hunter is allowed. Destroying vehicles before the countdown is allowed. Killing players who are shooting vehicles before the countdown is allowed. Killing hunters which are stuck by decorations is not allowed. In case someone dies due to being stuck in the decorations we're restarting the fight on a hunter map. In case of map limit, the hunter fight will be restarted on a hunter map. In case there's hunter fight with less than 3 player per team and both teams agree to play in a closed one , we are moving to it.
  3. Soon™ '̿'\̵͇̿̿\з=( ͠° ͟ʖ ͡°)=ε/̵͇̿̿/'̿

  4. Hello, It's been a while since we've had some internal changes or recruited players, with out further a due we would like to welcome @Megadreams back to MTA and he's going to be a part of our development team/clan. It's a huge boost for our clan to acquire someone this experienced. It's an old relation that's coming to existence once again and well, be prepared the future as it seems even brighter! We have also decided to recruit the following players in order to enhance our squad in various aspects: @ryderawr @VarieN A little change in management, @Dice is now promoted to Clan War Manager, he will be taking complete responsibility from now on to represent our team in clan wars and clan relations. A warm welcome to them! This motivational banner was designed by the humble, lovely, friendly, meme. @scurr As most of you are pretty much aware about the situation between us and FFS GAMING last year, we had decided to leave their tournament right down the middle due to various reasons. After a few months the conflict was settled between both managements as we were in contact for a while and surely we felt its time to get back to one of the most exciting tournaments in MTA which is Lucky Seven. We'll be participating once again, tune in as Lucky Seven 3 kicks off on 17th February. We will certainly be looking to give it our best shot and try to be as competitive as possible! (Streaming service will be provided by our clan) We are also open to recruiting players who are interested in representing our clan since it's quite a hectic tournament combined with our activity in the DM side, so we are definitely looking to expand and have a deeper squad to avoid lack of performance. Make note, your application won't be strictly validated on your skill level. Feel free to give it a shot: https://forum.projectbea.st/12-recruitment/ Don't forget to get in touch with us via social media!
  5. First off, We would like to thank everyone involved in the clan war for their valuable time and skill (streaming/ref/whatever). I must say it was quite enjoyable and unexpected for us to come that close against an experienced team and we are quite proud of our performance, but surely we could have done way better with more preparation that will be looked upon internally. Unfortunately, the war didn't end on a positive note. During the 18th ROUND (Known's v15) a little incident occurred, FINN shot at Siisti before the countdown had ended and therefore killing him. We being the damaged team received the point from HawK (the main referee i believe) (There was no rule set for this, being replay the hunter fight as 6s assumed or whatever. There fore he had to take a decision and he did) and we were ready to move on to the next map, Proof: (HawK changes the map and adds the point himself) And i quote Sir Partyz, Oh really? I guess that's not what we saw during the clan war. Ignoring one of the refs, Kevin Finn coming up with one of his own rules and demanding the decision to be over turned. That's what your rule says sir, next time make sure you add your own legit made up rule of shooting before countdown is allowed, cause sir only you are that insanely skilled to do such things. Why did our team decide to leave the server? On road to this clan war i specifically told Partyz about DDOS problems and what we would do in case your server started lagging. Multiple times i asked him to move to our server to make it easier and not time wasting for everyone, it's honestly quite hectic to play at such conditions with immense pressure and time consuming. Anyhow, during the clan war itself these are the following troubles we had to face: Postponing the time to 30 minutes+ , 7h due to the clan war (which caused us to lose STRK and Default mid cw) A requested kill detector not being input to the server Several lag spikes, fps drops, random memes that are totally unnecessary Remember, you're not just hosting a clan war for you to win, you're hosting some sort of an event that's supposed to be enjoyable for everyone and handled with proper interest and yes that even includes your spectators who you seemingly don't care about. How much do you want us to bare? You might as well consider to play closed doors with your clan itself if this is the case. In addition to that, dis respectful comments towards our clan members, spectators which was pretty much the final nail in the coffin. Why should we continue to play against a team that doesn't respect the referees decision, nor copes up with the opponents to get what needs to be done completely? being treated like that isn't going to be taken easily from our team, so next time i advise you to highly re-consider your actions. If all that you want is to win and add victories, you might as well create a ton more of results and add them as pleased. From our side, we call this a no contest that ended after 9-9 with 2 rounds to spare, we could easily come up with our own rules now and get ourselves a victory, but no, that's not how it works here, victory or defeat our team is always guided to play with class and adding a victory is the least we could care of at this point. Best regards, Project Beast Leadership
  6. Our entire staff would like to welcome @Megadreams back to MTA and he's going to be a part of our development team/clan. It's a huge boost for our clan, to acquire someone this experienced. It's an old relation thats's coming to existence once again and well, be prepared the future seems even brighter!


    1. Trend


      I wish you good luck with further progress with the server and new innovations.

      Edited by Trend
    2. VALKYRY


      rip 90% of MTA forums


    3. Arsal


      wow great news @Megadreams welcome back and boost the Project Beast.


    VarieN's join request

    Hello VarieN, You forgot to answer the golden question, which is: Why do you want to join our clan? It is quite important for our team to be aware of the answer to that question in order to understand why you really picked our team over the others, what does our community mean to you and mostly if you feel and blend in with the atmosphere here.
  8. Clan war ended 19-1 for Project Beast, see you soon Unlimited Players Thanks to @Marque for refereeing and @Infern_0 for streaming. and thanks to @iBoSs for his power.

    Ideas for the hunter server

    On it boss ( ͡° ͜ʖ ͡°)
  10. Eligibility: Trustworthy and reliable. Basic/minimal knowledge regarding event organizing. Good reputation Hunter knowledge and skill, moderate Active Format: Nickname(s), age, location: Contact method, Skype or Discord: (We would recommend you to get yourself a discord account, since we'll provide you with a special role on our channel and to stay in constant touch with our team) At what time would you be free to organize an event: (Remember, we are looking to cover most time zones in order to provide our community with constant events, we are especially seeking to get a few latin organizers) Your experience with hunter/Organizing/Moderating: (Just mention how long you've been into the game mode, feel free to provide montages or extra information) Your role as an organizer and the rights you receive: Server moderation. Organize events based on the time you have provided in your application, you are free to organize whenever you feel to as well. You receive complete access to our event script, moderator rights to mute/kick a player. A special role on our discord server, in order to advertise the match you host, you could announce and share the event information over discord on our revival-channel. A special rank on our website Best regards, Project Beast Administration Team
  11. As mentioned before our hunter server is currently at the BETA stage, whats important now is to regularly update the server with the feed back we get from the community and improve it in order to make it much more enjoyable. From UI updates to new script add-ons, everything will be covered. We request you to please post any form of feedback or ideas that you want us to implement on the server/remove in our Ideas & Suggestion section: https://forum.projectbea.st/43-ideas-suggestions/ Please make sure you join our discord channel in order to follow your stats(kills) which are now attainable by using the command !ranks Soon enough you'll be able to check them on the server via scoreboard(update) Join on us on discord: Details regarding SERVER UPDATES will be posted below
  12. Welcome, The launch of our very first public server is going to to portray what our team is really capable of, from administrating, behavior and the level of knowledge within our team regarding decision making, event management. A special thank you to the ones featured in the video and of course, Tarkaan we love you! Server Script Contents: Spray detector Map limit detector Kill messages Top kills chart for a particular round Anti-Hunter mod Top 3 - Ranks Kill storage Server Events: As you may have already seen, our hunter server consists of a clan war based system. Our main intention is to provide our community with competitive, fair and fun matches! We will be gathering a team outside our clan itself to help us out with this as well. The match could be organized based on a stipulation you could think of in order to make it interesting and the amount of players available on the server. We will have a separate section on our website for you to post information regarding when you(an organizer) is going to conduct a match on the server Mandatory event times will also be added In order to make the experience better, we urge people who have the time and capability to stream or record the matches and later on publish them on a platform you are comfortable with. You are also free to edit it in any way you want, comic, drastic or action. That's left to you! Timings of events will start to vary as days go by, we should also focus on organizing for the latino base as well. Server Event managers and moderator: @scurr who had put in the effort and time to work on some amazing looking animations for ranks on our main server will be used on our hunter server. The hunter server is going to store kills via your forum account, you'll have to use a command /alogin and login in order to get your kills stored on our server. That will further be moved to our main server. The ranks that we have come up with are only for the top 3, this is a simple display of what is to come in the future as we had earlier announced a diverse ranking system that features tons of ranks, levels. Each will consist of a different animations for you to out stand and be proud of the rank you have achieved. The Beast - Highest kills on the server Sapphire - Second most kills on the server Rust - Third most kills on the server Respective ranks will be provided a week post the official launch. A separate section on the site will soon be opened for you to post an application and get involved with the community. The server will be regularly updated based on feedback. ... DO NOT discuss political & religious. PROJECT BEAST is a political and religious free zone, ... DO NOT portray inappropriate behavior (trolling, offensive, racial slurs), ... DO NOT post inappropriate content, ... DO NOT share an IP address or/and website. Advertisement is prohibited, ... DO NOT flood the chat ... DO NOT share your password with another player, ... DO NOT create multiple accounts, ... DO NOT pressure an admin to provide a response to a report, unban or join request, ... DO NOT disrupt organized events, ... DO NOT use anything that affects fair-game play (cheat engines, edited files, etc.). Join us!: mtasa:// Don't forget to get in touch with us via social media! Best regards, Project Beast Administration Team
  13. VISHAL

    Project Revival

    Hello dear community, March 25th 2017, The last announcement that came from behalf of our community. People most likely have their opinions changed regarding where this community is going, tons of people left the team due to various reasons. Many have even ruled us out of competition in certain aspects of this game. I must say it was a difficult period for us and i'm glad we got through it. I personally never had a doubt about where this community would go since I personally knew this teams capabilities. From the developer to the very normal member that stayed with us. The tremendous loyalty that has been shown towards this community by a group of people will surely be awarded in the future. Majority of the members remaining now are some of them that were apart of us since the very beginning, we once again are very grateful to the ones that have stayed by us and believed that we would once again get back on track. The main reason for a stumble in the development within the clan itself is due to the leadership's inactivity. We completely take responsibility for it. Suprisingly the 3 of us had to go through a lot during the past year which diverted our focus completely on different things. Even though the focus wasn't completely there, the plotting never stopped. We always kept adding more weapons to our arsenal, always thought about things we could do differently and somewhere down the line we did know that things weren't going well but we never once had the intent of shutting this down. Another aspect which affected our clans reputation would be the FFS Lucky Seven Tournament incident. FFS being the peak in this game truly has an affect over the other teams, being so we were banned on their server due to disagreements in opinion and for a decision that we took to leave the tournament right in the middle. We had our reasons and they had theirs, we are glad to have comeback onto good terms with them once again and we look forward to cooperating with them very soon. That's enough of the downfall, let's move onto what this is really about. Well, we could certainly take another year or two in order to publish our main server and make that our first ever release? No. We came to a conclusion somewhere down the line last year to make the first ever public server release from our clan which is going to be the project "Revival" The Revival - Revelation 3 After the demise of Empire of Riders, there was a sudden change in the environment in the game, being the "WFF era" and well most of the hunter players around MTA didn't seem to adapt to different servers for a satisfying hunter game play. Therefore that was thought about within our team and we decided to work on one ourselves. The main goal was to not only provide you with a 1vs1 gameplay but also let you team up and add a little more of competition with ranks. Revealing to you a video that's made to remind of you how challenging, buggy, emotional and mostly wasteful of time playing hunter is: A special thank you to the ones featured in the video ( @Daster @Marque @xDarK1nG @Naval, team Project Beast) and of course, Tarkaan we love you! OFFICIAL LAUNCH IN 1 HOUR FROM TIME IS POSTED. An explanation to everything you have seen in the video which seems to be a suspense is right here: Our official Revelation #3 Topic: https://forum.projectbea.st/topic/480-project-beast-revelation-3-the-revival-hunter-server/ Dashboard 2.0 (Yet to be named) This has been a project that was being worked upon once again, somewhere down the line last year. Unfortunately the development on it had to be put on hold due to inactivity. Nevertheless, we managed to finish a lot of work in a little space of time. Our main goal with this project is to build it into a platform which would make it tremendously simple for us to integrate it with our serve in the long term, so yeah we could certainly disclose that this is our next project to be revealed to you very soon. Anyhow we certainly didn't want to let you off without seeing something from it. Front end coding: @Djdidier & @GTX Designing and concepts: @VISHAL & @scurr Clan war stats animation * What can i say? a modern looking, attractive animation that will be featured on even more aspects on our dashboard. Clan war card * Upon hover, ?! Secret. Will be disclosed in the next announcement. Events page * Our main goal with this section is to provide our users with complete access to an ongoing tournament on a single page. "follow" - by following the event you automatically enable notifications that will be sent to you regarding updates going on in the tournament. "stats" - instead of using design concepts to display stats, we decided to do it on our dashboard itself, soon to be revealed. Colorway, Theme: As you may have already noticed, we have decided to switch to a different color way and theme as well. More details will be revealed in the future. Member Updates: As i mentioned before, many departed from our team moving on to different teams and some even retired. We wish them nothing but the best and also warmly welcome @Dice @iBoSs @Default437 @CooN who were added to our squad over an announcement on discord and now congratulations for passing your trial period as well! @BENJAZ unfortunately failed his trial period due to inactivity. We are certainly open to bringing in new faces into our team and also strengthening every aspect of our team. Feel free to post an application and get a chance to become a BEAST. https://forum.projectbea.st/12-recruitment/ I guess there's only one thing left to say now, time to Don't forget to get in touch with us via social media! Best regards, Project Beast Administration Team